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| Game logo I created |
Joseph is a 22 year old guy who was placed in this witness protection because he saw a bank robbery and the man got away. Joseph identified the man, and the robber threatened Joseph that if he ever saw him again, he would kill him. But Joseph wants to kill the robber before he can get to him. In order to escape, Joseph must collect a key to the door to the outside world.
Joseph has to use his weapons that he has to kill the monsters and talk to people around town about how he could escape. The different people in town have different clues that lead to the key to the outside world. Once Joseph has the key, he is free to escape from protection.
References for Design Doc:
http://bbrathwaite.wordpress.com/2008/11/30/creating-a-game-design-document/
http://www.gamasutra.com/view/feature/3224/creating_a_great_design_document.php
http://www.sloperama.com/advice/specs.htm

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